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Devlog
GBJam8 Final Day!
September 06, 2020
by
Games Knight Studios
Official Release The first official release of BLIND by Games Knight Studios. Try your best to navigate the levels, but look out! You can only ‘see’ when you hit your staff on the floor. (Press B)...
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GBJam8 Day 8: Blind
September 06, 2020
by
Games Knight Studios
Day 9 Progress Update We now have an early playable prototype that actually shows what the idea of the game. You are blind and have to navigate a world. This is played as a platformer. You are able to...
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GBJam8 Day 6: Jetpack Samurai
September 02, 2020
by
Games Knight Studios
Day 6 Progress Update After some playing around with different game features we have started to settle on an idea. Blind Jetpack Samuria. The player controls a samuria with a jetpack on his legs. The...
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Samurai
August 31, 2020
by
Games Knight Studios
Day 3 Progress Added a Samurai character and a simple platformer style level to understand how to do character animations and movement. The current plan is to use the spaceship game designed over the...
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GBJam8 Day 2: Music, Big ships, and Fire
August 30, 2020
by
Games Knight Studios
Day 2 Progress A bigger 16x16 ship sprite has been added to the game for a more detailed, good looking ship. Fire effects have been added to both ships that turn on/off as you fly them. Music has been...
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Prototype space game started
August 29, 2020
by
Games Knight Studios
v0.0.1-alpha release A rough prototype of the game art style and control has been developed...
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